Crowdfunding campaign launched on Indiegogo!!!

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Greetings, our fellow ball-lovers!

IT IS TIME! Again!

We are very glad to announce that the much awaited crowdfunding campaign of CrossCode has finally been launched on Indiegogo. And of course, with it comes an expanded and improved demo for your playing pleasure!

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CrossCode DevLog #64
Steam Greenlight is going amazing!

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Alright! DevLog on Monday again (more or less). Getting closer to the original schedule. Also stuff happened:
Steam Greenlight is running like crazy, we had our awesome livestream with Dekay on Saturday and all the while we still made progress with CrossCode! I’m not even sure how we managed to do that!

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CrossCode DevLog #63
Steam Greenlight and date for Indiegogo Campaign


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Time for another DevLog! You can now find CrossCode on two new platforms: Steam Greenlight and Gamejolt. Also, we finally have a date for our Indiegogo Campaign. Of course, we also got new content for you, including a new boss fight.

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CrossCode DevLog #62
Menu, More Food, Parallax and Shops!

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Welcome back!

This week we have created a simple shop to use in the upcoming update, an awesome animation for consumables, added parallax layers and fixed tons of smaller issues. We also remixed the exploration area so that you can progress a bit faster while looting all the treasure!

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CrossCode DevLog #61
Puzzles, Food and a new Menu!

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Another week, another update. We worked a lot on the puzzle area this time, increasing the size of it by 4 maps! Also we reveal the first set of usable items in CrossCode, started working on a new menu and finally we changed the name of our updates to “DevLog” to avoid further confusion about the actual updates on CrossCode!

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