CrossCode Version 0.3.0 Release! (+ bug fixes in 0.3.1)


Here we go! We finally release the next Early Access Version 0.3 of CrossCode! This release comes with major changes and additions, a longer story, and one major feature update: the quest system! Your Steam Version will update automatically. Our Indiegogo backers will find the new DRM free version at

You can get the Steam Early Access version here!
Click to read more…

DevLog #70: Milestone 0.3.0, Quest Menu, Story Progression and Bergen Trail Expansion


Welcome everyone, to our first regular DevLog in over a month!

Yeah, there has been a lot going on in terms of events, so we need to make up for the lack of regular CrossCode-updates now: We’ll tell you about the 0.3.0 Milestone and it’s release date, show off our fancy new Quest Menu, first glimpses of the Story progress and also the expansion of Bergen Trail!

So let’s get going!
Click to read more…

Gamescom 2015 Wrap-up


We’re back!

And oh man, that was one intense week. So many meetings, so many people, so much talking, so much… standing! Still, it was amazing! We met a whole bunch of great people, had so many nice conversations with players and other indie developers and of course: lots of fun!

And of course we want to share our experience. So this is our wrap-up post for Gamescom 2015!

Click to read more…

CrossCode at Gamescom


Gamescom will start tomorrow and we’ll be there!

This post just summarizes all important things about our presence at gamescom!

Click to read more…

DevLog #69: “Last Minute Heroes”-Raffle, Gamescom 2015 and next Milestone 0.3.0


Get Early Access for CrossCode on Steam

Welcome everyone to our newest DevLog, as usual later than expected. Yeah, sorry for that!

This time we will finally announce the “Last Minute Heroes”-Raffle (which is also long overdue at this point), our attendance at this years Gamescom in Cologne and our next Milestone!

Click to read more…