The important thing first: we finally updated the CrossCode Demo! The new version fixes several bugs and has small improvements here and there.
You can find the new version in our newly revamped webpage:
We’re late, I know. But we’ve all been working on the demo, so everyone’s busy. But we didn’t forget you! Still, this update will be rather short. We work on lots of features and content right now and don’t want to spoil much in favor of the upcoming demo. Let’s get started!
Hello again! The demo release date is approaching (30th November – in case you missed it). So obviously lots of things are happening right now. We extended the Autumn Area with new enemies and maps, implemented several cutscenes in the intro sequence, started working on the entirely new quick menu and more! But before we get to this, we first have some information about the next demo.
CrossWeek is over and boy it has been a blast. I never thought we could create/design/polish so much things in just 6 days. We even planned out a lot of new things we will show you over the next few updates. So this is going to be a longer post, since we also need to compensate for the last update. Also, in this update we’ll announce the demo release date! Sitting comfortable? Having something to bite next to you? Alright, let’s rock!