Author Archives: lachsen
…time to dig up that old image again! Today we release CrossCode version 1.0.2 adding support for Steam Achievements and Trading Cards + a few smaller content additions.
Full game just came out! If you’ve enjoyed the music of the game, we have great news for you: CrossCode’s soundtrack, which was made by our composer Deniz Akbulut, is available for purchase on many platforms including Bandcamp, iTunes, Spotify, Google Play and Steam thanks to Materia Collective. We’re also very excited to announce that […]
Hello everyball! We collected your votes and here are the results: English Poll Results Chinese Poll Results Japanese Poll Results Korean Poll Results As you can see, the clear majority voted to focus on a 1.0 release! And that is what we will do now! In order to accelerate development we will skip version 0.9.9 […]
In case you own a copy of CrossCode on Steam: We finally implemented support for Steam Cloud! That means that your CrossCode saves can now be backed up in the Cloud and shared for all CrossCode installations. It even should work cross platform. Hopefully. If you don’t want your saves to be synchronized, you can […]
Hello everyball! It’s October and that means we’re now safely within Autumn. So what about that 0.9.7 release? It’s almost ready! Today we announce the release date for the next update and also show recent progress including the output of our recent CrossWeek!