Monthly Archives: June 2013

Weekly Update #22 New Character and Element Mode

And a new weekly arrived, and it was good! So we manged to do quite a lot this week. We got a new character done (even with a face-set)! And we also want to share some insights on the element mode. Finally a lot of planning was done this week. New Character Our new character […]

About us #2

Hi there! Today we’ll extend the list of team members! We now also got some neat avatars made by hyouto (aka chibi)! Let’s start with two new team members: Martina Brodehl Why does everyone have a cool nickname but I don’t? Joking aside, my job here is to help out with some of the needed […]

Weekly Update #21 Close Combat

Hello there! We finally have some updates for you! And since we did not had that much to tell we made a video to show you the newest feature we implemented: Close Combat. Close combat makes it possible to attack multiple enemies at once. This is especially useful when surrounded by a large group of […]

About us #1

Hi there! This week we will tell you more about all the team members. Well, actually we will just present the first half today and the next half soon after (hopefully). So here we go: Felix ‘Lachsen’ Klein: I love food. That covers the basics. I’m also a computer-science student (doing my PhD). I like […]

Weekly Update #20 – Downtime

Yeah, not much to report this week. Most people of our team are either occupied or on vacation. Only our composer is still busy polishing the soundtrack (he’s a true perfectionist). Speaking about ‘people’, we recently realized that talking about Radical Fish Games as an anonymous collection of people isn’t really all that interesting. So […]