Monthly Archives: January 2014

CrossCode Update #41
Circuit menu, messy cabins, snowballs and more

Hi again! First, in case you are confused: we decided to rename our Weekly Update into CrossCode Update because of the lack of an actual weekly schedule. But don’t worry: This doesn’t mean we’ll post updates whenever we feel like it. The bi-weekly schedule seems to work out fine so far, so we’ll stick with […]

CrossCode Recap 2013

It’s finally time for the great recap of all the things happened in 2013! CrossCode has come a long way. Thanks to all the help and the great feedback we managed to push CrossCode quite a bit. Since the TechDemo, CrossCode has changed a lot. And today we present these changes to you in the […]

Mega Ninja Hobo Connoisseur

It’s time for some 8-Bit Action! Over the holidays we were cramped together in a small room so we thought: “HEY! Why don’t we make a Gameboy version of Ninja Hobo Connoisseur?”. Long story short: We did it and today we gonna release this epic version of Ninja Hobo Connoisseur under the title: Mega Ninja […]

Weekly Update #40 We end 2013 with fancy lighting + new team members

And thus, 2013 was over. It has been about one year since we released the first demo of CrossCode. And boy, lots of stuff has happened since then. Some of you are probably curious about the current state of the game. In that case, you can look forward to next week, when we plan to […]