DevLog: The next Milestone Release + CrossWeek

Hello everyone!

Since we introduced the Hi-Lights of the week you get regular updates with new stuff we’ve been working on. Still, we kinda missed out on telling you about the next Milestone Release. We want to do this today: It will be very soon!

Milestone 0.5

With our last release 0.4 we added a major part of content with the Cold Dungeon and Bergen Village. With Milestone 0.5, you will mostly get two things: Features and Story!
We plan to release the Milestone 0.5 in Feburary 9, 2016!

Here a quick summary of what you will get!

lore
Lore Menu! You can now collect all kind of background information about CrossWorlds and more. In the Lore Menu, you will find all the details in one place!

stats
Stats Menu! … where you can see all the stats of your current game. (still WIP, you’ll get proper icons in those tabs!)

GIF3
Enemy Menu! You’ll be able to see the basic stats and item drops for all the enemies you have encountered on your journey!

meister
Analyse Quick Menu! You can use this one to anaylyse your enemies… among other things!

And then…

emilie-battle
Party Members! Finally other players will join you on your travels and help you during combat! It also comes with several connected features such as…

to-many-leas
… the Party Member Menu, where you can see the detailed stats of your party, and…

ai
… the Party Member Strategie Menu! Sometime you want to make sure, your party behaves appropriately, right?

And finally: More Story!

Impressions:

spaaaaaace
tet

CrossWeek

Next week, we’ll have another CrossWeek! That means many of our team members will meet together (again in Hannover, Germany) and work full-time on CrossCode for almost a full week!
We’ll use this as some kind of final sprint to get that Milestone 0.5 done in time, among other things!

Our last CrossWeek was a long time ago, back in 2014. So it’s about time we do this again!
This time, we’ll try to also post regular updates about all the stuff we did! So stay tuned for a whole bunch of new stuff!

And that’s all for this DevLog, until next time!

5 Comments

  • Hi, one little question: I’ve done everything what to do in the last releases of the game. When I wan’t to use my savegame, where I need to save to continue on the story? At the last release we got a message that the story is over, just after we entered Rockie Harbor. Is this the point where the story continues?

    I won’t start from the beginning (would be the fourth time!).

    • Indeed the story will continue.
      If you take a look into the game’s start menu, you can see there is an option to “Start from preset”. As long as the game is in development, the devs will be adding save presets there, so you can jump right into the game at several key points.
      The perfect preset, for when 0.5 comes out, will be “Level 3 – Rookie Harbour”.

  • Enjoying CrossCode so far! Got it on Steam Christmas sale. I was sad when the story ended so suddenly(since it’s being developed still)!

    Art reminds me of Phantasy Star& Chrono Trigger- Love very much! It did make me wonder; in the future, maybe would there be player&party member combos for super damage? (Chrono Trigger allowed team members to do combos together, and every member did something different with others!)

    Keep at it, can’t wait for more!

  • mythteller on February 4, 2016 at 10:56 pm said:

    Awesome! I’ve done the story twice now and can’t wait for the story. I been hyped for the story since I have crosscode (even though it’s not all that long) . The stats menu is going to help the wiki greatly btw!

  • AsisKotsuro on February 7, 2016 at 7:34 pm said:

    How many references/easter eggs can this game take before it becomes a meme? xDD unless it already is, in which case I should’ve paid more attention xD.

    *Waiting for the next patch fills you with DETERMINATION

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