CrossCode: Krys’kajo Boss Contest Results + Hotfix Releases

whale-boss-contest

About two weeks ago, we released CrossCode version 0.9 and, once again, hold a small contest for everyone to beat the new boss enemy within a week and send us a video of it. And today we announce the winner! Also, a small note on recent hotfix releases

Boss Contest Result

This time we got a total of 46 submissions which is more than we ever had before!

The boss of the Grand Krys’kajo was somewhat special in that it was the first time you had to fight two enemies at the same time. It’s also special in that you can decide which of the two bosses to defeat first. While most player went with the obvious approach of getting rid of the whale first, there are some submissions that managed to defeat the ape before the whale!

A List of all submissions:

SquonK
WervynAnixil
MelficeOne
Gustavo Vidal
影子
Airadir
Shacer
Gellot
Stryder467
alex jasper
SpateOfFire1
Adam Takitani
Mythteller
Quang Tran Minh
Frederik Ludvigsen
Ravvbeard
Seily Hygdrasil
Generic Games
Firecrow634
MixelzPixels
Streetclaw
Juson
PotablePotato
JellyBabyBomber
Ghalion666
Sazior
HGScout
Sharkbait201
Lerex Liondream
Blake
CAPSareStacking
YellowKamel
Kdy
Borgmo
Viktor Yuschuk
Cryticoceans
OleschY
EternalFireseal
Exuno
Aeon
ShaddyFromHatena
Murilo Lemes
LNBZero
Grub
andreasxp
ALevel8542FlyingShoe

As before, we’ve drawn a random number during our last Gamedev Stream to decide the winner.

And the lucky person is…
WervynAnixil

Congratulations!

We’ll make sure to contact you about your guest role, which can be anywhere in CrossWorlds!

Recent Hotfixes

We already released a couple of hotfixes for version 0.9.0. Today we released another one (version 0.9.0-4) introducing a couple more fixes and improvements including the following:

  • All the broken tutorials should work correctly again
  • The Bluerays in Grand Krys’kajo should not fall out of bounds anymore… hopefully
  • No more crashes when using Shock Combat Arts on certain targets
  • Physics won’t do strange things anymore around stairs for players with more than 60 fps
  • Disabled “GPU Blacklisting” which might improve performance for some players
  • Balanced Wowturbines to make the fight more doable
  • Several menu fixes and improvements

… And with that hotfix we hope to have fixed most of the critical bugs.

Now it’s finally time to continue the story! The next release is scheduled for April-May. We’ll make sure to keep you updated!

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