CrossCode: Hi-Lights + Next Release Date

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Hello everyball! Suddenly it’s December so some of you might wonder: what about that Version 0.9.9 Release? Well we got some news for you and also some GIFs and Images of Recent Progress!

Release of the next version

In the original schedule we planned for a release of Version 0.9.9 in December including all Level 3 combat arts as well as Rhombus Square. While we already made some progress with Rhombus Square, it’s likely not going to be ready before Christmas. However, we did manage to complete all the combat arts! That’s why we decided to split the release in two versions: 0.9.8 and 0.9.9. Rhombus Square will be release with version 0.9.9 in the Beginning of next year (January – February).

Version 0.9.8 will be released on December 14 and will include:

  • All level 3 combat arts – that means the circuit is 100% completed
  • A couple new quests
  • Several small quality-of-life improvements

Oh… and also: A complete Japanese and Korean localization!

As with the last release, note that this release is smaller since we’re still working on more stuff in the background for version 1.0.

Recent Progress

activatedAllYou can now chain activate multiple nodes in the circuit tree! Simply activate the option in the options menu, select a node and watch as all the skills get activated.

questFavNewWe reworked the quest-favorite system. Instead of marking just one quest as favorite, you can now set as many as you want and only toggle through them on the field! No more lingering unfinished quests you need to go through!

tradeHideTrades you can’t make because you lack the resource or money are now grayed out.

statusModsNewWe changed the order of modifiers. From now on they will be grouped more logically so you don’t find a damage modifier next to a status condition one and so on.

chestCountA small change but probably a welcome one too: When hovering above and area on the world map, it will now show how many chests you can still find in that area.

And now, as for level 3 combat arts, there’re a lot of them sO GET READY FOR GIFS!

LOTS OF GIFS

LARGE GIFS.

MOBILE USERS, YOU HAVE BEEN WARNED.

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Let’s start with something familiar!

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Possible with level 3 arts: your personal meteor storm.

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Also: very fierce counter attacks featuring LASERS!

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Sky-high streams of fire!

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Massive spin attacks!

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TANKS!

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Gigantic Icicles!

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Enormous Lightning Strikes!

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Time halting combos!

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Lighting-fast tackles!

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Even faster melee combos!

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Highly-explosive projectiles!

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Duplicating dash combos!

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Risky HP-absorbing counter blocks!

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HP-absorbing… stream-shooting… attacks!

And that’s all! See you again in December 14 for the next release!

11 Comments

  • Im on pc and the sheer amount of gifs ended it

  • MuramasaMasamune on December 2, 2017 at 3:38 am said:

    Glad to see some major progress

  • My heart was beating extremely fast when I saw all the GIFs.

    I fear for my life when I hear all the sounds those arts are gonna make.

  • yes yes yes!!! cant wait for v1.0

  • OH. MY. FUCKING. GOD.
    THESE ARTS ARE SO SICK!!!!
    I CAN’T WAIT!!!
    Good work, guys! I’m so hyped right now!

  • I really can’t wait for 1.0! Keep up the good work — it’s an AMAZING piece of art!

  • One of the best game of 2018…

    Thank you for this master piece <3 !

  • That’s the best thing I’ve ever seen. I’ve stopped playing crosscode for a good year cause I wanted to wait for the final release beforeplaying again, but now you’re gonna make it real hard to not launch the game again when those arts go live. Amazing Job guys.

  • i saw this game on impact and i have i high chance of getting it but you made the tutorial amazingly and this is one of the best games i have seen

  • i am highly likely to buy this game for cristmas but well done this is one of the best games i have seen and the demo was very good

  • Hello, I discovered crosscode on a website with indie games, I have the game is i think it amazing, i loved the mechanics of combat, and also of the characters, which makes the story quite amazing, my question is, will you do other translations of the game?, like portugues, french, spanish, among other languages, and if they want to put some kind of online system, such as for example a cooperative system?

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