Hello everyball! Suddenly it’s December so some of you might wonder: what about that Version 0.9.9 Release? Well we got some news for you and also some GIFs and Images of Recent Progress!
Release of the next version
In the original schedule we planned for a release of Version 0.9.9 in December including all Level 3 combat arts as well as Rhombus Square. While we already made some progress with Rhombus Square, it’s likely not going to be ready before Christmas. However, we did manage to complete all the combat arts! That’s why we decided to split the release in two versions: 0.9.8 and 0.9.9. Rhombus Square will be release with version 0.9.9 in the Beginning of next year (January – February).
Version 0.9.8 will be released on December 14 and will include:
- All level 3 combat arts – that means the circuit is 100% completed
- A couple new quests
- Several small quality-of-life improvements
Oh… and also: A complete Japanese and Korean localization!
As with the last release, note that this release is smaller since we’re still working on more stuff in the background for version 1.0.
You can now chain activate multiple nodes in the circuit tree! Simply activate the option in the options menu, select a node and watch as all the skills get activated.
We reworked the quest-favorite system. Instead of marking just one quest as favorite, you can now set as many as you want and only toggle through them on the field! No more lingering unfinished quests you need to go through!
Trades you can’t make because you lack the resource or money are now grayed out.
We changed the order of modifiers. From now on they will be grouped more logically so you don’t find a damage modifier next to a status condition one and so on.
A small change but probably a welcome one too: When hovering above and area on the world map, it will now show how many chests you can still find in that area.
And now, as for level 3 combat arts, there’re a lot of them sO GET READY FOR GIFS!
LOTS OF GIFS
MOBILE USERS, YOU HAVE BEEN WARNED.
Let’s start with something familiar!
Possible with level 3 arts: your personal meteor storm.
Also: very fierce counter attacks featuring LASERS!
Sky-high streams of fire!
Massive spin attacks!
Enormous Lightning Strikes!
Time halting combos!
Even faster melee combos!
Duplicating dash combos!
Risky HP-absorbing counter blocks!
HP-absorbing… stream-shooting… attacks!
And that’s all! See you again in December 14 for the next release!