{"id":2973,"date":"2015-02-17T02:38:34","date_gmt":"2015-02-17T01:38:34","guid":{"rendered":"http:\/\/www.radicalfishgames.com\/?p=2973"},"modified":"2015-05-04T01:36:09","modified_gmt":"2015-05-04T00:36:09","slug":"crosscode-devlog-64-steam-greenlight-is-going-amazing","status":"publish","type":"post","link":"https:\/\/www.radicalfishgames.com\/?p=2973","title":{"rendered":"CrossCode DevLog #64<br> Steam Greenlight is going amazing!"},"content":{"rendered":"<p>Alright! DevLog on Monday again (more or less). Getting closer to the original schedule. Also <b>stuff happened<\/b>:<br \/>\nSteam Greenlight is running like <b>crazy<\/b>, we had our awesome <b>livestream with Dekay<\/b> on Saturday and all the while we still <b>made progress with CrossCode!<\/b> I&#8217;m not even sure how we managed to do that!<\/p>\n<p><!--more--><\/p>\n<h2>Greenlight going strong<\/h2>\n<p>So you remember, about 6 days ago, CrossCode was put on <a href=\"http:\/\/steamcommunity.com\/sharedfiles\/filedetails\/?id=390285073\">Steam Greenlight<\/a>. You know that competition where all those games (about 1700 at the moment) try to get into the Steam store. So guess where we are standing right now?<\/p>\n<p><a href=\"http:\/\/www.radicalfishgames.com\/wp-content\/uploads\/lea-greenlight-60-small.png\"><img decoding=\"async\" class=\"aligncenter size-full wp-image-3003\" alt=\"lea-greenlight-60-small\" src=\"http:\/\/www.radicalfishgames.com\/wp-content\/uploads\/lea-greenlight-60-small.png\" width=\"600\" height=\"332\" srcset=\"https:\/\/www.radicalfishgames.com\/wp-content\/uploads\/lea-greenlight-60-small.png 600w, https:\/\/www.radicalfishgames.com\/wp-content\/uploads\/lea-greenlight-60-small-300x166.png 300w\" sizes=\"(max-width: 600px) 100vw, 600px\" \/><\/a><br \/>\nWe are #60! After <b>6 days only<\/b>! (actually, at the time of writing, we&#8217;re already at <b>#57<\/b>&#8230; too lazy to update the image right now :P ).<\/p>\n<p>Everyone, this is <b>amazing<\/b>! We didn&#8217;t expect this kind of impact. CrossCode is sky-rocketing up the charts:<\/p>\n<p><img decoding=\"async\" class=\"aligncenter size-full wp-image-2976\" alt=\"lea-stat-skyrocket\" src=\"http:\/\/www.radicalfishgames.com\/wp-content\/uploads\/lea-stat-skyrocket.png\" width=\"479\" height=\"352\" srcset=\"https:\/\/www.radicalfishgames.com\/wp-content\/uploads\/lea-stat-skyrocket.png 479w, https:\/\/www.radicalfishgames.com\/wp-content\/uploads\/lea-stat-skyrocket-300x220.png 300w\" sizes=\"(max-width: 479px) 100vw, 479px\" \/><\/p>\n<p><b>Thanks to everyone who voted for us<\/b>!<br \/>\nLet&#8217;s see how much higher we can get with CrossCode!<\/p>\n<h2>Let&#8217;s play more CrossCode!<\/h2>\n<p>Greenlight is going strong and the Indiegogo campaign is just around the corner, starting at February 25th. What now?<\/p>\n<p><b>Let&#8217;s spread the word!<\/b> Because yeah&#8230; for a successful crowdfunding we need a lot of people playing and talking about CrossCode. :D<br \/>\nIf you know some people who might like CrossCode, please tell them. And if they want to do a <b>Let&#8217;s Play<\/b> &#8211; that&#8217;s even better!<\/p>\n<p>If you want to actively help us spread the word, please have a look at this <a href=\"http:\/\/forum.cross-code.com\/viewtopic.php?f=2&amp;t=24\">forum post<\/a>.<\/p>\n<p>Oh and another way you can help is to simply rate and follow <a href=\"http:\/\/gamejolt.com\/games\/rpg\/crosscode\/47920\/\" target=\"_blank\">CrossCode on Gamejolt<\/a>.<\/p>\n<h2>Concept art, puzzle effect and faster cutscene skipping<\/h2>\n<p>Let&#8217;s talk about CrossCode stuff, shall we?<\/p>\n<p>First of all <b>Frece<\/b> and <b>T-Free<\/b> are back in action and working hard on designing the <b>villages and towns of CrossWorlds<\/b>!<\/p>\n<p>Frece already delivered an awesome new concept art for the heat village area:<\/p>\n<p><a href=\"http:\/\/indofrece.deviantart.com\/art\/Heat-Village-513708455\" target=\"_blank\"><img decoding=\"async\" class=\"aligncenter size-large wp-image-2983\" alt=\"heat_village\" src=\"http:\/\/www.radicalfishgames.com\/wp-content\/uploads\/heat_village-600x367.png\" width=\"600\" height=\"367\" srcset=\"https:\/\/www.radicalfishgames.com\/wp-content\/uploads\/heat_village-600x367.png 600w, https:\/\/www.radicalfishgames.com\/wp-content\/uploads\/heat_village-300x183.png 300w\" sizes=\"(max-width: 600px) 100vw, 600px\" \/><\/a><br \/>\n(Click to see the image on Frece&#8217;s deviant art page!)<\/p>\n<p>And just because it&#8217;s cool to look at, here is how this piece evolved over time:<\/p>\n<p><a href=\"http:\/\/indofrece.deviantart.com\/art\/Heat-Village-Process-513709626\" target=\"_blank\"><img decoding=\"async\" class=\"aligncenter size-full wp-image-2988\" alt=\"heat_city_process\" src=\"http:\/\/www.radicalfishgames.com\/wp-content\/uploads\/heat_city_process1.gif\" width=\"600\" height=\"367\" \/><\/a><\/p>\n<p>Meanwhile <b>T-Free<\/b> is working on the actual ingame graphics. Here a small preview for a new area:<\/p>\n<p><img decoding=\"async\" class=\"aligncenter size-full wp-image-2985\" alt=\"preview\" src=\"http:\/\/www.radicalfishgames.com\/wp-content\/uploads\/preview.png\" width=\"198\" height=\"198\" srcset=\"https:\/\/www.radicalfishgames.com\/wp-content\/uploads\/preview.png 198w, https:\/\/www.radicalfishgames.com\/wp-content\/uploads\/preview-150x150.png 150w\" sizes=\"(max-width: 198px) 100vw, 198px\" \/><\/p>\n<p>Of course, this is WIP. We still plan to add a lot of details and shading here.<\/p>\n<p>Okay, now about puzzles! Remember bounce switches? I made them more shiny now:<\/p>\n<p><a href=\"http:\/\/www.radicalfishgames.com\/wp-content\/uploads\/bounce-switch-shiny.gif\"><img decoding=\"async\" class=\"aligncenter size-full wp-image-3008\" alt=\"bounce-switch-shiny\" src=\"http:\/\/www.radicalfishgames.com\/wp-content\/uploads\/bounce-switch-shiny.gif\" width=\"277\" height=\"277\" \/><\/a><\/p>\n<p>I worked over the whole puzzle area in general and it&#8217;s now polished to a point that it&#8217;s basically ready for the crowdfunding release! The puzzle mode is now about two times as long as before and features a cool boss fight!<\/p>\n<p><b>R.D.<\/b> also worked his menu programming magic and added a highly requested feature: a <b>hotkey to skip cutscenes<\/b>!<\/p>\n<p><a href=\"http:\/\/www.radicalfishgames.com\/wp-content\/uploads\/scip-cutscenes.png\"><img decoding=\"async\" class=\"aligncenter size-large wp-image-2991\" alt=\"scip-cutscenes\" src=\"http:\/\/www.radicalfishgames.com\/wp-content\/uploads\/scip-cutscenes-600x338.png\" width=\"600\" height=\"338\" srcset=\"https:\/\/www.radicalfishgames.com\/wp-content\/uploads\/scip-cutscenes-600x338.png 600w, https:\/\/www.radicalfishgames.com\/wp-content\/uploads\/scip-cutscenes-300x169.png 300w, https:\/\/www.radicalfishgames.com\/wp-content\/uploads\/scip-cutscenes.png 1136w\" sizes=\"(max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<p>It works by pressing a button <b>twice<\/b> during cutscenes to skip it. You&#8217;ll get a message after the first press &#8211; as seen in the screenshot &#8211; just to warn you what you&#8217;re about to do.<br \/>\nBy default you&#8217;ll also get a prompt after the second press to confirm the skipping once more &#8211; but you can disable this one in the options!<\/p>\n<p>I personally love this feature already. Makes playtesting so much easier! :P<\/p>\n<p>There is much more stuff happening in the background. <b>Intero<\/b> is composing an awesome track for our crowdfunding video, <b>Chibi\/Hyouto<\/b> is drawing awesome new avatars for the whole team, <b>GFl\u00fcgel<\/b> is helping me writing those <del>awesome<\/del> darn press releases and so on~<\/p>\n<p>Busy times!<\/p>\n<h2>Awesome Livestream with Dekay<\/h2>\n<p>And finally, we had our awesome livestream with Dekay. It ran for almost 4 hours and we had over 1100 people watching the whole time!<br \/>\nWe also had a lot of fun discussing several gamedev related things &#8211; and even had a look at a very, very early prototype of CrossCode made with the RPG-Maker 2000 (that was at least 8 year ago!).<\/p>\n<p>If you missed the livestream, you can still <strong><a href=\"http:\/\/www.twitch.tv\/herrdekay\/v\/3804153\" target=\"_blank\">watch it here<\/a><\/strong> (still in German, though :P).<\/p>\n<p>A few highlights:<\/p>\n<ul>\n<li>New Puzzle Mode starting at 01:01:00<\/li>\n<li>New Puzzle Mode Boss at 01:10:00<\/li>\n<li>The very, very old rm2k prototype of CrossCode at 02:54:30<\/li>\n<\/ul>\n<p>Oh yeah, and those crashes we had during the live stream are fixed already (most likely)!<\/p>\n<p>Phew&#8230; Yeah that&#8217;s all. Man I&#8217;m writing too much text these days. That&#8217;s what happens when you start to do serious marketing. @_@<br \/>\nNo way around it.<\/p>\n<p>Anyway, until next week!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Alright! DevLog on Monday again (more or less). Getting closer to the original schedule. Also stuff happened: Steam Greenlight is running like crazy, we had our awesome livestream with Dekay on Saturday and all the while we still made progress with CrossCode! I&#8217;m not even sure how we managed to do that!<\/p>\n","protected":false},"author":3,"featured_media":2983,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[5,7],"tags":[],"class_list":["post-2973","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-technical","category-weekly"],"_links":{"self":[{"href":"https:\/\/www.radicalfishgames.com\/index.php?rest_route=\/wp\/v2\/posts\/2973","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.radicalfishgames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.radicalfishgames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.radicalfishgames.com\/index.php?rest_route=\/wp\/v2\/users\/3"}],"replies":[{"embeddable":true,"href":"https:\/\/www.radicalfishgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=2973"}],"version-history":[{"count":38,"href":"https:\/\/www.radicalfishgames.com\/index.php?rest_route=\/wp\/v2\/posts\/2973\/revisions"}],"predecessor-version":[{"id":3021,"href":"https:\/\/www.radicalfishgames.com\/index.php?rest_route=\/wp\/v2\/posts\/2973\/revisions\/3021"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.radicalfishgames.com\/index.php?rest_route=\/wp\/v2\/media\/2983"}],"wp:attachment":[{"href":"https:\/\/www.radicalfishgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=2973"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.radicalfishgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=2973"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.radicalfishgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=2973"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}