{"id":3598,"date":"2015-05-26T23:31:00","date_gmt":"2015-05-26T22:31:00","guid":{"rendered":"http:\/\/www.radicalfishgames.com\/?p=3598"},"modified":"2025-09-20T14:16:54","modified_gmt":"2025-09-20T13:16:54","slug":"devlog-66-building-a-town-and-raising-mountains","status":"publish","type":"post","link":"https:\/\/www.radicalfishgames.com\/?p=3598","title":{"rendered":"DevLog #66 &#8211; Building a town and raising mountains"},"content":{"rendered":"<p dir=\"ltr\">Time for another DevLog! We will start with announcing our <strong>next Milestone for Version 0.2<\/strong> planned for release in <strong>early July<\/strong>. And then we show you what we have done so far with lots of pretty imagery.<\/p>\n<p><!--more--><\/p>\n<h2 dir=\"ltr\">Our Milestone for version 0.2<\/h2>\n<p dir=\"ltr\">We promised to deliver regular updates of CrossCode for all participants to the <a href=\"http:\/\/store.steampowered.com\/app\/368340\/\" target=\"_blank\" rel=\"noopener\">Early Access Program<\/a>. So we did some planning. The next Version of CrossCode will be Version 0.2 and we plan to deliver it <strong>beginning of July<\/strong>. And these are the features we hope to finish until then:<\/p>\n<ul>\n<li dir=\"ltr\">New town: <strong>Rookie Harbor<\/strong>\n<ul>\n<li dir=\"ltr\">An (almost) complete town with several buildings and quite a lot of NPCs<\/li>\n<li dir=\"ltr\">Comes with a market place for lots of trading<\/li>\n<\/ul>\n<\/li>\n<li dir=\"ltr\">New area: <strong>Bergen Trail<\/strong>\n<ul>\n<li dir=\"ltr\">Right after Autumn Rise you\u2019ll start climb a proper mountain<\/li>\n<li dir=\"ltr\">New enemies and caves for exploration included<\/li>\n<\/ul>\n<\/li>\n<li dir=\"ltr\"><strong>Quest system<\/strong>\n<ul>\n<li dir=\"ltr\">We\u2019ll wrap up a system for basic questing.<\/li>\n<li dir=\"ltr\">Next to hand tuned quests there will also be random generated quests for everyone who prefers to be accompanied with a list when bashing enemies or searching for loot.<\/li>\n<\/ul>\n<\/li>\n<li dir=\"ltr\"><strong>Achievements<\/strong>\n<ul>\n<li dir=\"ltr\">A system to gather achievements!<\/li>\n<li dir=\"ltr\">You will be able to see your achievements in the menu<\/li>\n<li dir=\"ltr\">Connected to Steam achievements!<\/li>\n<\/ul>\n<\/li>\n<\/ul>\n<p dir=\"ltr\">&#8230;And that\u2019s the plan! Let\u2019s hope we\u2019ll be able to deliver.<\/p>\n<p dir=\"ltr\">Now let\u2019s talk about what we\u2019ve done so far. Following our visit to RPC (which btw. was very awesome!) we first had to deal with a couple of distractions (albeit important ones\u2026 like a meeting with our partner <strong>Deck13<\/strong>). So we just recently started to properly focus our work on CrossCode. And here are the results&#8230;<\/p>\n<h2 dir=\"ltr\">Rookie Harbor Progress<\/h2>\n<p dir=\"ltr\">Building a town is quite a lot of work. Especially since, in our case, it\u2019s not exactly a very small town. The final version of Rookie Harbor will consist of 5 large maps full of buildings, NPCs and details. So many details. <strong>R.D., GFluegel<\/strong>, and <strong>me<\/strong> all joined forces to work on the maps. Here are some screenshots:<\/p>\n<p><a href=\"http:\/\/www.radicalfishgames.com\/wp-content\/uploads\/fountain-screen.png\"><img decoding=\"async\" class=\"aligncenter size-large wp-image-3603\" src=\"http:\/\/www.radicalfishgames.com\/wp-content\/uploads\/fountain-screen-600x338.png\" alt=\"fountain-screen\" width=\"600\" height=\"338\" srcset=\"https:\/\/www.radicalfishgames.com\/wp-content\/uploads\/fountain-screen-600x338.png 600w, https:\/\/www.radicalfishgames.com\/wp-content\/uploads\/fountain-screen-300x169.png 300w, https:\/\/www.radicalfishgames.com\/wp-content\/uploads\/fountain-screen.png 1136w\" sizes=\"(max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<p>A small fountain surrounded by buildings<\/p>\n<p><a href=\"http:\/\/www.radicalfishgames.com\/wp-content\/uploads\/market-place.png\"><img decoding=\"async\" class=\"aligncenter size-large wp-image-3604\" src=\"http:\/\/www.radicalfishgames.com\/wp-content\/uploads\/market-place-600x338.png\" alt=\"market-place\" width=\"600\" height=\"338\" srcset=\"https:\/\/www.radicalfishgames.com\/wp-content\/uploads\/market-place-600x338.png 600w, https:\/\/www.radicalfishgames.com\/wp-content\/uploads\/market-place-300x169.png 300w, https:\/\/www.radicalfishgames.com\/wp-content\/uploads\/market-place.png 1136w\" sizes=\"(max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<p>A market place close to the city center.<\/p>\n<p><img decoding=\"async\" class=\"aligncenter size-full wp-image-3605\" src=\"http:\/\/www.radicalfishgames.com\/wp-content\/uploads\/fountain-splash-new.gif\" alt=\"fountain-splash-new\" width=\"372\" height=\"237\" \/><\/p>\n<p>The center plaza with a larger fountain. Did we mention that avatars can&#8217;t swim?<\/p>\n<p dir=\"ltr\">Meanwhile, our pixel artist <strong>Tina<\/strong> worked on the graphics for the interior of the houses and already made a lot of progress:<\/p>\n<p><img decoding=\"async\" class=\"aligncenter size-large wp-image-3606\" src=\"http:\/\/www.radicalfishgames.com\/wp-content\/uploads\/interior-progress-600x367.png\" alt=\"interior-progress\" width=\"600\" height=\"367\" srcset=\"https:\/\/www.radicalfishgames.com\/wp-content\/uploads\/interior-progress-600x367.png 600w, https:\/\/www.radicalfishgames.com\/wp-content\/uploads\/interior-progress-300x183.png 300w, https:\/\/www.radicalfishgames.com\/wp-content\/uploads\/interior-progress.png 758w\" sizes=\"(max-width: 600px) 100vw, 600px\" \/><\/p>\n<p dir=\"ltr\">And yeah, we&#8217;ll have to create those maps, too.<\/p>\n<h2 dir=\"ltr\">Mountain climbing at Bergen Trail<\/h2>\n<p>Meanwhile, we started work on another new area we already mention in a previous update:<br \/>\n<strong>Bergen Trail<\/strong> will follow right after Autumn Rise (the area of the Exploration mode) and feature a climb up to high altitudes, entering a colder region with snow and all that stuff.<\/p>\n<p>So one of the first thing we did is plan the layout of the area. <strong>R.D.<\/strong> prepared this nice sketch:<\/p>\n<p><img decoding=\"async\" class=\"aligncenter size-full wp-image-3607\" src=\"http:\/\/www.radicalfishgames.com\/wp-content\/uploads\/bergen-traill.png\" alt=\"bergen traill\" width=\"400\" height=\"682\" srcset=\"https:\/\/www.radicalfishgames.com\/wp-content\/uploads\/bergen-traill.png 400w, https:\/\/www.radicalfishgames.com\/wp-content\/uploads\/bergen-traill-234x400.png 234w\" sizes=\"(max-width: 400px) 100vw, 400px\" \/><\/p>\n<p>I started working on the tile graphics, converting the cliff tiles we already use in Autumn Rise, but adding more variations and new ground, grass and snow tiles:<\/p>\n<p><a href=\"http:\/\/www.radicalfishgames.com\/wp-content\/uploads\/tiles-progress.png\"><img decoding=\"async\" class=\"aligncenter size-large wp-image-3608\" src=\"http:\/\/www.radicalfishgames.com\/wp-content\/uploads\/tiles-progress-600x338.png\" alt=\"tiles-progress\" width=\"600\" height=\"338\" srcset=\"https:\/\/www.radicalfishgames.com\/wp-content\/uploads\/tiles-progress-600x338.png 600w, https:\/\/www.radicalfishgames.com\/wp-content\/uploads\/tiles-progress-300x169.png 300w, https:\/\/www.radicalfishgames.com\/wp-content\/uploads\/tiles-progress.png 1136w\" sizes=\"(max-width: 600px) 100vw, 600px\" \/><\/a><\/p>\n<p dir=\"ltr\">While doing the tiles graphics, we found out that it was quite a pain to create maps with them: we have our height map feature that automatically generates the cliffs quickly enough, however, since the chipset has grass and snow bordering right next to the cliff tiles, you had to replace a lot of the generated tiles by hand. This is quite tedious.<\/p>\n<p dir=\"ltr\">That\u2019s why I took a short excursion and extended our height map tool to also support different kind of terrains! It looks like this:<\/p>\n<p><img decoding=\"async\" class=\"aligncenter size-full wp-image-3609\" src=\"http:\/\/www.radicalfishgames.com\/wp-content\/uploads\/height-map-terrains.gif\" alt=\"height-map-terrains\" width=\"416\" height=\"336\" \/><\/p>\n<p dir=\"ltr\">Spending about half a day on that was definitely worth it, as I&#8217;m sure it will save plenty of hours of tedious manual mapping.<\/p>\n<p dir=\"ltr\">And that\u2019s about it &#8211; and we\u2019re just getting started! Let\u2019s hope for more content in our next DevLog!<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Time for another DevLog! We will start with announcing our next Milestone for Version 0.2 planned for release in early July. And then we show you what we have done so far with lots of pretty imagery.<\/p>\n","protected":false},"author":10,"featured_media":3604,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[4,7],"tags":[],"class_list":["post-3598","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-crosscode","category-weekly"],"_links":{"self":[{"href":"https:\/\/www.radicalfishgames.com\/index.php?rest_route=\/wp\/v2\/posts\/3598","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/www.radicalfishgames.com\/index.php?rest_route=\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/www.radicalfishgames.com\/index.php?rest_route=\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/www.radicalfishgames.com\/index.php?rest_route=\/wp\/v2\/users\/10"}],"replies":[{"embeddable":true,"href":"https:\/\/www.radicalfishgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcomments&post=3598"}],"version-history":[{"count":12,"href":"https:\/\/www.radicalfishgames.com\/index.php?rest_route=\/wp\/v2\/posts\/3598\/revisions"}],"predecessor-version":[{"id":7856,"href":"https:\/\/www.radicalfishgames.com\/index.php?rest_route=\/wp\/v2\/posts\/3598\/revisions\/7856"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/www.radicalfishgames.com\/index.php?rest_route=\/wp\/v2\/media\/3604"}],"wp:attachment":[{"href":"https:\/\/www.radicalfishgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fmedia&parent=3598"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/www.radicalfishgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Fcategories&post=3598"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/www.radicalfishgames.com\/index.php?rest_route=%2Fwp%2Fv2%2Ftags&post=3598"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}