Category Archives: Weekly

Weekly Update #34 Memory, Menu, Graphics and Workflow

And finally the weekly! Kept you waiting, huh? Over the past 2 weeks we got lots of stuff done, from internal changes in the code, over new graphics, to a change in our workflow! And now we’re gonna share all of it with you. Memory When we were talking about the future scope of CrossCode […]

Weekly Update #33 – Fire effects + Plans for battle techs

Hello and welcome to another weekly update! Before we go on, an important message: Since we’ll be more busy with studies, we will post biweekly updates from now on. We still might have some posts in-between, but not necessarily with game updates. Of course, we’ll continue with weekly updates, when we find more time for […]

Weekly Update #32 Menu, Graphics, Clay.io and Gamemix

Hello again! A new Semester is starting. This means that the coming weeks will be a bit slow on the programming side. On the graphics site however we made some nice progress. We can’t show anything yet because we want all the graphics to be in place to make a nice in-game screenshot. Also you […]

Weekly Update #31 Menu Progress

Hi and welcome to yet another weekly update! This week we continued working on our menu system. We polished several graphics, created new mock-ups, and further implemented the start menu screen. Incoming screenshots! Let’s start off with the implementation of the start menu: This is an actual screenshot from the game. On the upper left […]

Weekly Update #30 Coding & Drawing

Oh! Didn’t see you there. Come in and stay for some juicy updates. We worked hard on graphics and the menu again. The main focus for graphics is still the outer area of the cargo ship. There has been some nice progress on it. For the menu the main menu is basically done (Also we […]