Author Archives: lachsen

CrossCode: Introducing a New Skin!

Hello everyball! CrossCode is finally complete! Or is it? As some of you might remember, we introduced you to a certain someone, exactly 6 years ago. Now guess who’s back?

One last update for A New Home!

Hello everyball! So… we’re not entirely done yet! Today we’ll release another small update for the DLC Crosscode: A New Home, adding a bit of more optional content!

CrossCode: A New Home – Out Now!

And here it finally is! After another 2 years, we have finally released the last content extension of CrossCode! The DLC CrossCode: A New Home is now available on Steam and GOG, currently for 10% off! If you don’t own the main game yet, there is also currently a sale for half the price! That’s […]

CrossCode Modding Shoutout: Autumn’s Genesis

Hello everyball! With the CrossCode console release about to happen next week we’re now writing about something entirely different: CrossCode Modding projects CrossCode Modding To be frank: we never really designed CrossCode with modding in mind. But yet, it still happened – maybe because the JavaScript code base makes the game fairly accessible. For several […]

CrossCode 1.2.0-5 – New NW.js version + SteelSeries Engine Support

Hello everyball, as we announced a few weeks back, we finally follow up with the small promised technical update of CrossCode! With version 1.2.0-5 we update NW.js to a newer version and also add basic support for the SteelSeries Engine. NW.js Version update With this version, CrossCode now runs with NW.js version 0.35.5, which hopefully […]