Category Archives: Weekly

Weekly Update #4

In this week a lot happened around the GUI system and how you control it via the mouse, the Keyboard or the Gamepad. We also fixed a lot of bugs and like last week implemented lots of feedback related stuff. GUI System Before we added the Gamepad API to the game the GUI system could […]

Weekly Update #3

This week we worked a lot on small fixes and integration of gamepad input. Also more and more sound effects are added to the game! Updates and Fixes the charged ball now looks visually stronger slight Changes to combat entities. Now entities can have an invincible state which resolves the problem that the turrets in […]

Weekly Update #2

Hello there! This week was a lame one. We were mostly busy with other work, deadlines, illness and all kind of these little, time-consuming things :) Gamepad Again we worked on the Gamepad integration. The basic input is now working and any X-Input device should work. We added a mapping system which enables us to […]

Weekly Update #1

We decided to pop out a weekly update on each Sunday. There will be weeks where we don’t have much to tell but at least you know we still alive! Map System For maps we use the impact.js 2D Map Editor Weltmeister. The editor is awesome, but the type of the map (e.g. a collision […]