This is gonna have a lot of gifs! Check it out.
First of Felix implemented all enemies for the new area Maroon Valley. Just look at them. LOOK AT THEM. The sprites are done by T-Free and Frece.


We are almost done with all the details for Maroon Valley too! This is a small teaser! Thanks Felix, Henne and Stefan for the hard work on this.
Stefan also finally added a long requested feature: Being able to check your equipment against trade items WHILE trading.

The next dungeon is also coming along nicely. These 2 are just small examples of the kind of style you can expect from this one.
Alright, that’s it! See you all next time!








5 Comments
Thsi update looks awesome, but will it have more story ? Either way it will be one of the coolest updates yet
Well;
0.3 had story,
0.4 had the dungeon,
0.5 had story again
so I guess there won’t be any story this time. Probably after the next update.
Really liking the new enemies.
Have you guys done a technical post for enemy AIs? All enemies have their own little abilities, which makes things more interesting than enemies that just sit there.
Maroon Valley is looking beautiful! Can’t wait to encounter all the new enemies
look at that big poop