
As always, every major release comes with a number of bugs. Version 0.8.1 – once again – squashes a good amount of those!
Some things that we fixed and improved:
- No more crashes when attacking ectovolts with icicles.
- A few improvements and general balancing of puzzles in Zir’vitar Temple.
- No more pushing down immobile enemies with Guarding Gale!
This and dozen of other small fixes!
If you find any more issues please write in the forum or send a mail to contact@radicalfishgames.com
4 Comments
Coming along nicely chaps!!
Are the orange barriers supposed to disappear for each switch pressed in the generator room under the hermit house or not?
No, they will disappear as soon as all switches has been hit. You need to hit all the switches from the upper left area.
On a side note: people tend to be stuck at this puzzle so we work on it to make it easier to find the solution.
Ok. I was wondering about that. The only one I can’t hit is the bottom-right one.