Author Archives: The Team
Steam Next Fest Demo Update!
Hello everyball and everycabbage! Big News! Alabaster Dawn will be joining the Steam Next Fest this February and for the occasion we’re releasing an updated Demo Version with more features and a bit more content, too! All about the Demo Update
CrossCode T-Shirts are here!
Hello everyball! We’ll keep this one short, since there is really just one big piece of news to share right now: CrossCode T-Shirts can now be preordered! Click here to Pre-Order! The design idea for these shirts is from way back in 2019 and with Makeship we finally found the right partner to actually produce […]
2025 Wrap-Up & Introducing a New Feature
Greetings everyball, -fish and… -baster? Dawn? Take a pick! With 2025 another year is coming to a close! And what a year it has been, right? Certainly one of all time. For us, we were able to push development through some crucial tasks and reached important milestones, most notably, the release of our first […]
CrossCode 7th Anniversary, “The Last Final Hotfix – Part 1.2.4-4” and More Plushies!
Hello everyball! … Wait, what the fridge? Another blogposts? Did these fish-themed game devs stop working on their projects to instead become bloggers or something? Well, no, these are just busy times, full of things happening, between Gamescom, the first public Demo of Alabaster Dawn and now a special anniversary being reached! Some of […]
Public Demo Out Now!
It. IS. TIME! The first public demo of Alabaster Dawn is out on Steam, NOW! Refer to our previous post for the content found in this version. Most importantly, this demo is supposed to give a representative impression of the overall game without being too long (expect a length of 1-2 hours), which is why there […]