Hotfix Release: Version 0.3.5-2

designer-new

We just release the hotfix release 0.3.5-2.

It fixes a couple of issues such as mapping glitches and issues with new colored treasure chests. It also moves a particular NPC to a different location.

Your steam version should be updated automatically. Indiegogo backers will find the DRM-free release in CrossCentral.

2 Comments

  • Moving that NPC over is a great move. I spent way too much time confused about how to get to Bergen Trail because it wasn’t clear that the path behind him was open!

    Might have just been because I’m slow, but it’s always best to assume your users are morons =D

  • Celso Ribeiro on November 12, 2015 at 5:45 pm said:

    Interesting how the flyin’ blue dude is still off-plot and giving a timed challenge, without any commentary from Sergey, who comments on the most trivial quests. I can’t wait to see the plot moving forward, see if this encounter and fight will fit in the plot :D Probably it won’t be timed… perhaps you guys plan to make a place where we can reeenact the big fights and time them, hmmm…
    Another thing off-topic: how do you intend to habilitate the element system? In my opinion, we should be given each element as the plot unfolds, for us to get accostumed to each element, AND to value each when we do get them, adding to the immersion.

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