Category Archives: Weekly
Weekly Update #29 New area graphics + menu development
Ship ahoy, everybody! Time for another weekly update. This week we have worked on two ends in parallel. We started with the technical development of the menu system We focused our work on graphics for a new area: the deck of a cargo ship! To put a bit more content in this update, here some […]
Weekly Update #28 WebAudio and Menu
Time for some updates! This week we finally managed to finish the WebAudio integration. It took us a while because of various tripping stones and design issues. We also started making graphics for the upcoming menu. Web Audio Well, after a long time we finally are done with this. With the new audio integration we […]
Weekly Update #27 Little progress and menu planning
Oh, is it Sunday already? This week we had a good planning session. Otherwise we’re struggling with heat and other distracting workloads. So we are a bit short on updates this week. Anyway what we did was: Plan the menu system of the game, e.g. the general layout, item selection, equipment screen Continued working on […]
Weekly Update #26 Milestones!
We’re back! We had an awesome vacation but we still worked a lot on CrossCode. And with a lot, we mean a lot. First we want to pin down all the things we achieved for the mid-year milestone. And for the first time ever we reveal the names of the first 3 characters you meet […]
Weekly Update #25 – Getting closer to the milestone
What better way to spend the hot summer days than sitting home doing some game programming? :D As some of you might remember, we had a weekly update right after the release of the TechDemo++ about things we want to achieve in the next 3 month. We decided to slightly postpone this milestone to the […]